Hungry for more Knowledge? Here are MeowBread approved content for various topics with a small review for each. There is no particular order and I highly recommend skimming over all of them. The fields and programs they focus on will be outlined
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BlenderGuru:
Do not sleep on this guys older videos! there's an
invaluable amount of technical and theoretical knowledge that are many
years old that I cannot suggest enough. No word on
newer videos, I haven't watched any in the last few years.
The topics covered are most valuable for rendering, compositing and generally making a beautiful image, but there's great knowledge for almost all fields in regards to Blender
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Glex Alexandrov: Cinematography wizard! turn any old crusty image and model into a cinematic prop.
The topics covered are most valuable for rendering, compositing, lighting, texturing and FX; specially in regards to Blender
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Arrimus 3D: Great vast amounts of content mostly orientated about modeling, hard surface in particular. Includes various methods like polyediting, sculpting and even CAD
Programs of focus include 3ds max, Moi3d, Zbrush and plasticity
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Unwrap special: This is a singular Youtube video all about UV unwrapping in 3ds max,
Truth be told, I've never watched this video personally, but throughout the years I have seen it pop up in discussions, and people talk fondly of it, even across other programs since it is allegedly good for theory.
If you have issues with UV unwrapping, I'd suggest this! The channel itself seems decent
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Scientia: This is a website authored by one of the more talented and wise artist/teachers I've talked to before and I simply cannot overstate it's importance if you're looking for knowledge!
The topics covered are mostly in regards to Rendering, Compositing, Scene assembly, particularly in regards to Octane Render. There are other resources regarding cinematography and sound design, but I'm ignorant in those so I will not comment
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Ian Hubert: He needs to introduction, very talented and knowledgeable he often takes a more practical approach to content creation with fast, snappy stream of knowledge in all videos
The topics covered will regard to almost everything, but are most valuable to animation and live action, tracking etc, but of course it goes over rendering, compositing, color grading and more, particularly in Blender
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Flipped normals: If you sculpt, especially professionally, you surely have heard of Henning and Morten. These iconic duo cover everything related to professional 3d art..ing
The topics they cover will mostly be around sculpting and character creation professionally in Zbrush, but they cover any and all kind of materials even as far as mental health and mindset for artists, I highly suggest watching all of them
They also have a market called the same thing, which they highly curate the content of, if you're itching for more, could always help!
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Mike Andrew Nash: The only deceased entry on our list. Absolute legend when it came to hard surface designs and sculpting
The resource links to his Gumroad which has his tutorial/guides along with his brushes, all the earnings go to his family
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Frank polygon: While not a conventional content creator, Frank is a very knowledgeable in polymodeling, the link takes you to a thread where he discusses with some others about topology, and I would highly rather reading through it if you polymodel!
The knowledge should go across any program easily, the theory is what's important here
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Reached the end of the list? Hopefully someone caught your eyes. No biggie if not! I'll update the list, feel free to give me suggestions. I'll go over their content on my free time and add them in if I find them personally.. suggestible
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